champion

15,00,000

2nd place
6,00,000
3rd place
3,00,000
4th place
1,50,000
5th-7th place
1,00,000
8th-9th place
70,000
10th-12th place
50,000
13th-24th place
30,000

finals

TBD

  • 12 TEAMS
  • 1
  • 2
  • 3
  • 4
  • 5
  • 6
  • 7
  • 8
  • 9
  • 10
  • 11
  • 12

league stage

29 FEB - 15 MAR

  • 24 TEAMS
  • 4 Group
  • 6 Matches

FFIC 2020
QUALIFIER STAGE 31 JAN - 15 FEB

FF INDIA
TODAY LEAGUE
TOP 2 TEAMS

1.1. General

All decisions regarding the interpretation of the following rules lie exclusively with Garena, the decisions of which are final.

1.2. Code of Conduct

All participants of Free Fire tournaments are required to abide by the following code of conduct. Failure to adhere to the code can result in warnings, fines, or even disqualification, as deemed appropriate by Garena and/or its officials.

1.2.1. Competitive Integrity

All participants are expected to play at their best at all times within any match of Free Fire in any tournaments conducted by Garena. Offenders who violate this rule will be subject to penalties at the sole discretion of Garena officials. The following examples are a non-exhaustive list of offenses:

  • Collusion – Participants who cooperate with others, including other competing participants to cheat or deceive and gain an unfair advantage are guilty of collusion. Acts of collusion include, but are not limited to:
    Soft play – Any agreement among participants to not play at a reasonable or expected standard of competition in a game
    Prior arrangements to split prize money and any other forms of compensation
    Receiving information and signals from outside sources during a match
    Deliberately losing any match for compensation
  • Hacking – Any modification of the Garena Free Fire game client, including using any 3rd party apps to grant in-game advantages
  • Exploiting – Deliberate abuse of in-game bug to gain an advantage
  • Looking at spectator monitors or mobile phones of other participants
  • Smurfing – Using another player or participant’s account
  • Intentional disconnect without any officials’ approval

1.2.2. Sportsmanship and Proper Behavior

Participants may not use language that is obscene, foul, vulgar, insulting, threatening, abusive, libelous, defamatory, or otherwise offensive or objectionable, in or near the match area. Participants are not allowed to use this type of language during any public-facing events, such as interviews. Each offense will incur one to two infraction points, as deemed appropriate by officials.

Abuse of Garena officials, other participants, or audience members will not be tolerated. Repeated violations, including but not limited to verbal abuse, touching another participant’s devices, body, or property will result in infraction point penalties. Participants and their guests (if any) must treat all individuals attending a match with respect.

1.2.3. Discrimination and Denigration

Competitors shall not offend the dignity or integrity of a country, private person, or group of people through contemptuous or discriminatory words or actions based on race, ethnicity, national origin, social origin, gender, language, religion, political opinion, financial status, birth status, sexual orientation, or any other reason. Offenders may be immediately disqualified, have up to half of their monetary winnings forfeited, or both of the above.

1.2.4. Concluding the Competition

Upon initiating participation in a Competition, Teams and Competitors shall continue to participate in the Competition to its conclusion. Teams and Competitors shall not refuse to participate in the tournament for any reason including, without limitation, disagreement with a decision by Garena officials, an accusation of competitive integrity of the tournament, or imperfect playing conditions. Offenders may have to forfeit the entirety of their monetary winnings from Free Fire Esports events, be banned from future Esports events, or both of the above.

1.3. Use of Participants’ Image and Media

By joining any tournaments organized by Garena, all teams and participants will allow Garena to use their image (team logos, participant photos, interview videos etc.) in promotional materials.

1.4. Ownership Restrictions

Team Owners shall not have an interest in more than one team participating in the Finals of any official Garena tournament. “Finals” are defined as the final round matches to be played between 12 teams to determine the champion of any Garena tournament.

An “interest” can be defined as any of the following: a direct or indirect financial interest, or status as an officer, manager, director, stockholder, or any other role whereby a person directly participates in the operations of such teams.

Garena reserves the right to make the final determination regarding Team ownership.

If an Owner, or an affiliate of the owner is found to have interest in multiple teams, the Owner will be required to immediately divest said interest in one of the two Teams. Garena may also choose to, at its sole discretion, to punish the Owner and the teams.

3.1. Player Accounts

Participants are to utilize their own accounts, and their own unique survivor name, for competing in tournaments conducted by Garena. Each participant will be locked to his/her registered player account for the remainder of the tournament, and will not be allowed to switch to another player account under any circumstances.

A participant’s player name has to be unique. Garena may also refuse any player name that are deemed vulgar, offensive, discriminatory, or to be infringing on any copyrights.

3.1.1. Multi-accounts (Smurfing)

If an individual participant is found to be participating in a tournament under the name of multiple registered player accounts, the participant and all his/her accounts will be immediately disqualified.

3.1.2. Player Account Restrictions

A minimum account level requirement is imposed on all Garena tournaments. All player accounts have to be at least Level 10 at the time of registration in order to be eligible for registration.

No rank requirements are imposed for registration.

No skill, loadout, costumes, fashion, vault, or collection restrictions or requirements are imposed. Players are free to equip any items and skills in any combination in each game.

No character requirements or restrictions are imposed. Players are free to use any characters, regardless of character level, in each game.

3.1.3. Tournament Accounts (on-site offline server)

During offline events, Garena officials may provide tournament accounts for each participant. These accounts will be pre-loaded onto every mobile device, and participants must use the tournament accounts to compete.
Players who log out of the tournament accounts for any reason will incur one infraction point.

3.2. Teams

A team’s name does not have to be unique. However, Garena reserves the right to refuse teams names that are similar to well-known teams or clans.

Garena may also refuse any team name that are deemed vulgar, offensive, discriminatory, or to be infringing on any copyrights. If an offending team does not change its name adequately, Garena reserves the right to freely change the team’s name, or immediately disqualify the offending team.

3.2.1. Changing team names

Upon successful registration, a team may not change its team name for the remainder of the tournament. Teams may change their name at any time between different tournaments.

3.2.2. Multi-teaming

Each participant can be a member of only one team in a tournament. Participants are free to switch teams between different tournaments.

3.2.3. Substitutions

A tournament may or may not allow substitutes to be registered in the roster. If a team’s roster contains substitutes, they may only conduct substitutions in between matches. No substitution is allowed while a game is process.

3.2.4. Team Logos

A tournament may or may not require teams to have a unique team logo. If a team logo is required, the logo has to be of sufficient quality and etiquette, as deemed appropriate by Garena.

3.2.5. Sponsors/partnerships

Garena reserves the right to prohibit or remove teams with sponsors or partners that are solely or widely known for pornographic, drug use or other adult/mature themes and products from Garena tournaments at any time.

4. Infraction Points

Teams will accumulate infraction points for their members’ offenses. Penalties for infraction points are:

  • 1~3 points: Verbal Warnings
  • 4 points and above: Immediate Disqualification

The above penalties apply for all teams regardless of team size (Squads, Duos, or Solos).

(If Tournament requires Qualifiers) Registered teams, each consisting of 4-5 players, will first be entered into the “Qualifier” stage. Each Qualifier may be comprised of multiple stages, requiring teams to compete in sets-of-1/sets-of-4/sets-of-6/etc Rounds. Teams will be ranked on points assigned for their placements and kill counts at the end of each Round. Top (XX) teams will of each set will proceed to the next stage/main Tournament.

Each tournament will require teams to compete in sets-of-1/sets-of-4/sets-of-6 Rounds. Teams will be ranked on points assigned for their placements and kill counts at the end of each Round. Points will be awarded based on a standard scoring table

2.1. Scoring Table

Squads (teams of 4) Scoring Table

20 points per kill
1st 300
2nd 200
3rd 170
4th 135
5th 105
6th 80
7th 60
8th 45
9th 30
10th 20
11th 10
12th 0

2.1.1. Tiebreakers

If there are two or more teams tied on points at the end of a series, the tiebreaker will be decided by their placement points. If the teams are also tied on placement points, the teams will be ranked according to their placements in the last game of the series (e.g. ranking in 7th game in a Best-of-7, ranking in 5th game in a Best-of-5, etc)

2.2. Other Mobile Apps

During the course of each game, participants are not allowed to have any other apps running in the background. As long as the participant or any of his/her team members are still alive in the game, they are not allowed to minimize the Free Fire Battlegrounds app.

If participants are using devices loaned to them by the Tournament officials or organizers, they are not allowed to download or install any apps onto the device. Offenders will incur one infraction point.

2.2.1. App Notifications

Participants are not allowed to receive notifications on their mobile device during the course of each match. Offenders will incur one infraction point.
If a participant receives information on an on-going match that his/her team is competing it, the team will be immediately disqualified.

2.2.2. In-game Communications

Participants are to use the in-game voice chat function to communicate with their teammates in-game. Usage of any third party apps are not allowed. Offenders will incur one infraction point.

If the in-game voice chat service is not available, Garena officials will designate a third-party app for all participants to use. The choice of app or voice chat service used is subject to the sole discretion of Garena officials.

2.3. Equipment

2.3.1. Device Peripherals

Participants are allowed to use any joystick, mobile phone case, matte screen protectors, or any other peripherals so long as they do not modify the game’s controls. (e.g. Peripherals which add shoulder buttons for firing weapons). Participants have to rely solely on the game’s on-screen controls. Offenders will incur one infraction point, and have to remove the offending equipment.

2.3.2. Headphones

Participants are required to use headphones throughout each game during the tournament. A participant may not take off their headphones so long as their team is still active (at least one member alive) in the game. Offenders will incur one infraction point.

If the Tournament’s organizers do not provide headphones, participants are required to bring their own headphones.

2.3.3. PC Emulators

Participants are not allowed to use PC emulators to emulate Free Fire Battlegrounds for any tournament games.

Offenders and their team will be immediately disqualified.

2.3.4. On-stage Devices

An event may provide devices for the participants to use. The umpires may choose, at their sole discretion, to enforce all participants to use the provided devices for competition.

If a participant is using a Garena-provided device, they are not allowed to disconnect any cables or devices.

Any changes made to the device configuration, connections, and cabling will result in two infraction points. If a participant, with or without intention, disconnects any cabling and suffers network/gameplay difficulties, they will not be offered any remake or pauses.

2.4. Network

Each Tournament’s organizers may or may not provide WiFi networks for participants to connect to. Tournament organizers will announce WiFi availability during registration. If there are no tournament provided networks, participants are required to source for their own internet connections.

Tournament organizers may also make it mandatory for all participants to be connected to the tournament-provided WiFi for tournament matches. Offenders who do not comply will incur 1 infraction point.

2.4.1. Disconnections

Participants are not allowed to intentionally cause a disconnection during a game. Offenders will incur one infraction point.

If a participant is disconnected due to network issues, they are allowed to reconnect back to the game while the match is still ongoing. Participants are not allowed to request for a pause or a remake due to a disconnection.

However, Garena officials may consider a remake, at their sole discretion, under one of the following conditions:

  • Game server failure – all players are unable to reconnect
  • If 10 players or more are disconnected at the same time due to network issues

2.4.2. High Ping

If a participant is competing using his own network connection, the participant is solely responsible for the quality of his/her internet connection. Participants are not allowed to request for a pause or a remake due to high ping or poor network conditions.

When using network connection provided by Garena, Garena officials may consider a remake, at their sole discretion, under one of the following conditions:

  • Game server issues – all players are suffering high ping or lag in-game
  • If 20 players or more are deemed by officials to be suffering from high ping or lag

2.5. Punctuality

All participants are to report to the Tournament’s organizers within the requested time frame.

  • Teams which are late for up to 15 minutes will incur one infraction point.
  • Teams which are late for up to 30 minutes will incur two infraction point.
  • Teams which are late for more than 30 minutes will be immediately disqualified

2.5.1. Delays

Tournament organizers are not obliged to delay any game from starting on schedule to accommodate late teams. If a round has started before a participating team’s arrival, the late team will forfeit that round.

Tournament organizers may delay any game at their sole discretion, owing to extenuating circumstances such as difficult weather, crowd control, or game server issues.

2.6. In-game Bugs

In the event whereby a player were to encounter a bug, a remake will only be offered when all of the following conditions are met:

  • The bug is game-breaking and causes a player (or multiple players) to be unable to play the game in a normal manner. A non-exhaustive list of game-breaking bugs include:
    • Being clipped through the floor and executed
    • Being stuck on objects (windows, launchers, etc)
    • Being killed by fall damage after unexpected behaviors from driving vehicles
  • A referee is promptly notified of the bug when it occurs.
  • The bug occurs when no other players in the match has been killed yet.
  • The bug is not triggered with malicious intent by the player.

Any remake will be offered only at the sole discretion of the Garena officials and referees.

Tournament Rules (FFIC)

Definitions
Team: 4-5 Registered Players
Squad: 4 players from the same team
Game: A single competitive map of either Bermuda or Purgatory in squad mode that is played by a maximum of 12 teams until a “BOOYAH” is achieved
Round: Series of Games that are in sets of either 1,4 or 6

Eligibility
You are eligible to take part in Free Fire India Championship if you meet the following requirements:

  • Age 14 and above
  • Citizen of India
  • Reside in India during the period of Free Fire India Championship
  • Able to travel within India
  • Able to travel to Indonesia and Thailand
  • Able to produce parent/guardian’s consent to travel and take part in an International event if you are below the legal age in India
  • Remaining team members meet the above requirements

Format
Free Fire India Championship consists of 3 phases. The Qualifiers, League and Finals.

Qualifiers
There are 5 rounds in the Qualifiers.
The round progression is as follows:

  • Round 1: Top 2 teams in each game will proceed to round 2
  • Round 2: Top 3 teams in each game will proceed to round 3
  • Round 3: Top 4 teams in each game will proceed to round 4
  • Round 4: Top 3 teams in each game will qualify for the Free Fire India Championship League Circuit. 4th team in each game will proceed to the loser bracket.
  • Loser Bracket: Top team in the Loser Bracket will qualify for the Free Fire India Championship League Circuit

League
The top 22 teams from the Qualifiers and top 2 teams from FREE FIRE INDIA TODAY LEAGUE 2019 will proceed to the League. These 24 teams will be randomly shuffled into 4 groups of 6 teams.
A round in the League is a set of 4 games. The League consists of 6 rounds. The rounds will be structured in a format that each group will face each other group once.
No rescheduling will be made for teams who are no-show for their game(s). They will automatically place last for those game(s).
At the end of the League, the top 12 teams will proceed to the Final Stage.

Finals
A round in the Finals is a set of 6 games. The Finals consists of 1 round.
The Finals will be held offline in India to determine the Champion.
Teams who are unable to commit to the Finals schedule will be disqualified and the replacement team will be the team with the next highest placement in the League.

Score Tabulation
At the end of each game, scores will be tabulated based on the scoring table in 2.1. Each team’s placement will be determined by the final scores of each phase.

No-show Policy
When a team is considered no-show, they will not be allowed to participate in any official Free Fire India Championship games, and they may incur infraction points at the sole discretion of Garena.
List of scenarios that is considered no-show:
A team that is unable to form a squad for scheduled games (1 infraction point per 2 games)
A team that is unable to travel for scheduled games (4 infraction points)
When applicable, a team that is unable to produce parent/guardian’s consent to travel for scheduled games (4 infraction points)

Disqualification
Teams that are disqualified will have to forfeit the entirety of their monetary benefits (salaries, allowances and prize money) from Free Fire Esports or banned from future Free Fire Esports events or both above.

Payment terms

  • After the end of tournament, all payments will be done to the winning player within 60 days of receipt of all documents from the player.
  • The prize amount will be paid to each participant individually for the top 3 teams in the Finale rankings. However, payment of the remaining 21 teams from the Finale will be done to the captain (Player 1) of each team as per the details provided by the team at the time of registration.
  • Teams/players will be required to provide a citizenship proof (Voter ID card, Birth certificate, passport copy or any other document as deemed fit by the sole discretion of the Organizer on a case to case basis in absence of the mentioned citizenship proof), government photo ID, cancelled cheque/passbook photo/bank statement photo to receive the prize money.
  • All prize payments are subject to deduction of statutory and applicable taxes.

Prize Pool Distribution

  • 1st prize Rs 15,00,000
  • 2nd prize Rs 6,00,000
  • 3rd prize Rs 3,00,000
  • 4th prize Rs 1,50,000
  • 5th, 6th, 7th prize Rs 1,00,000
  • 8th, 9th prize Rs 70,000
  • 10th To 13th prize Rs 50,000
  • 13th To 24th prize Rs 30,000

Travel and accommodation

  • Tournament organiser will be responsible to arrange travel of 5 players and 1 team manager of a team to the finale but limited to participant residing in India. Any international flights to India is required to be borne solely by the team/player
  • Tournament organiser will be responsible to arrange accommodation for 5 players and 1 team manager of a team. You will be required to provide a government photo ID at the hotel to check-in as per the rules of the hotel administration.
thankyou